Event

DDAL-EB03: Where the Dead Walk

STEP BOLDLY INTO THE MOURNLAND! On their way back to Salvation, the adventurers are ambushed by a large force of undead and forced to seek shelter in a ruined cottage. As the dead close in from all sides, the survivors turn to the Oracle of War for a lifeline. Only this time, things don’t play out as expected….

Where the Dead Walk is a four hour adventure and optimized for APL 3 and part of the Oracle of War Campaign set in the world of Eberron. It is the third adventure in the four-part Spoils of War storyline.

Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player’s Guide and Oracle of War DM’s Guide, found in the D&D Adventurers League Players Pack.

What is Eberron?

Eberron is a campaign setting for D&D that accommodates the traditional D&D races & classes within a dark, pulp fiction setting that includes elements such as trains, skyships, and mechanical beings all powered by magic.

What is the Adventurers League?

This is the official organized play campaign for D&D, the world's most famous and popular Role Playing Game, using the 5th edition ruleset. Players take the roles of wizards and warriors and find their way through a hostile fantasy environment. Each player must have an Adventurers League legal character with them. Learn more about the D&D Adventurers League.

A Dungeons & Dragons Adventurers League event set in the Eberron campaign setting.

Start:
Fri 2:00pm (Mar 13)
End:
Fri 6:00pm (Mar 13)
Room:
Ballroom
Table:
152
Spaces:
7
GM:
  • Alan Harner Alan Harner
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